Hi there, I’m Yu Xi
I am currently a second-year pursuing a Master of Entertainment Technology at Carnegie Mellon, with an expected graduation in May 2024. In my undergraduate career, I graduated with a Bachelor’s of Science in Computer Science with a concentration in Human Computer Interaction, minor in Game Design, and minor in Animation and Special Effects at Carnegie Mellon University.
I have experience in 3D animation and game production, as well as XR experiences. I believe that my skills thrive the most in the intersection between technology and art, where you need more interdisciplinary knowledge. I want to bridge the gap between 3D art and computer science to cultivate joyful experiences that give people a break from their hectic lives.
this is my resume
yuxilee1019@gmail.com
linkedin
github
Softwares:
Programming Languages:
C/C++, Python, C#, SML, Arduino
Hobbies:
dancing, color matching outfits, cooking soup
Relavant Coursework:
3D Art Pipeline
- Building Virtual Worlds
- Technical Character Animation (TA Fall 2023)
- Advanced Technical Character Animation
- Advanced Pipeline Topics for Film & Game Art
- Animation, Art, and Technology
- Game Design, Prototyping, and Production
- Character Modeling in Zbrush
Computer Science
- Computer Graphics
- Introduction to Machine Learning
- Algorithm Design & Analysis
- Database Systems
- Great Theoretical Ideas in Computer Science
- Introduction to Computer Systems
- Parallel & Sequential Data Structures & Algorithms
Animation Mentor
Interdisiplinary
- Human AI Interaction
- Gadgets, Sensors, & Activity Recognition
- Understanding Game Engines
- Designing Human Centered Software