Hi there, I’m Yu Xi


I am currently a second-year pursuing a Master of Entertainment Technology at Carnegie Mellon, with an expected graduation in May 2024. In my undergraduate career, I graduated with a Bachelor’s of Science in Computer Science with a concentration in Human Computer Interaction, minor in Game Design, and minor in Animation and Special Effects at Carnegie Mellon University. 

I have experience in 3D animation and game production, as well as XR experiences. I believe that my skills thrive the most in the intersection between technology and art, where you need more interdisciplinary knowledge. I want to bridge the gap between 3D art and computer science to cultivate joyful experiences that give people a break from their hectic lives. 


this is my resume

    


    yuxilee1019@gmail.com
    linkedin
    github


Softwares: 

                

Programming Languages:

C/C++, Python, C#, SML, Arduino

Hobbies:

dancing, color matching outfits, cooking soup 


Relavant Coursework:


3D Art Pipeline
  • Building Virtual Worlds
  • Technical Character Animation (TA Fall 2023)
  • Advanced Technical Character Animation
  • Advanced Pipeline Topics for Film & Game Art
  • Animation, Art, and Technology
  • Game Design, Prototyping, and Production
  • Character Modeling in Zbrush
Computer Science
  • Computer Graphics    
  • Introduction to Machine Learning
  • Algorithm Design & Analysis
  • Database Systems
  • Great Theoretical Ideas in Computer Science
  • Introduction to Computer Systems
  • Parallel & Sequential Data Structures & Algorithms

Animation Mentor
  • Body Mechanics

Interdisiplinary

  • Human AI Interaction
  • Gadgets, Sensors, & Activity Recognition
  • Understanding Game Engines
  • Designing Human Centered Software